| Section 1 | | | | disadvantage. You cannot afford them to give |
| PISTOL ROUND | | | | away money like this.e.g. cs_office you should |
| First of all, when you have the pistol round it is | | | | camp with hostages and almost force ct's 2 |
| not essential to buy a good gun (or one you are | | | | shoot hostages as they lose about $1000 for |
| good with). This is because if you lose the pistol | | | | doing this. Guard all entrances to hostage area, |
| round you earn a little for the next round. For | | | | No-one gets in, No hostages get out. They don't |
| winning the pistol round you get about $3500. So | | | | get $10,000 for doing so. |
| from the start you have the upper hand, which | | | | Hostage Maps (CT) |
| can lead to you winning overall. Another Tactic is | | | | You should try and stick together and infiltrate |
| to buy armor and your starter gun (such as | | | | one area with whole team to try and catch them |
| Glock for terrorists and Usp for counter | | | | off guard. Flash the area then "Go Go Go!" If at |
| terrorists). | | | | the end of the round talk to as many hostages |
| Armour can help you most of the time and if you | | | | as you can, this will get you more money. The |
| are skilled you can kill someone with a better gun | | | | money could be up to $150 more. This will give |
| and pick up their gun.e.g. First Round - Buy a | | | | you enough for an m4 or a flash grenade. |
| Deagle, Or Buy armour and pick up a Deagle of | | | | The flash grenade will help when it comes to |
| one of your killed enemy. | | | | stopping the whole opposing team in its tracks. Or |
| Section 2 | | | | the $150 can be put towards Kevlar and helmet |
| BOMBMAPS (T) | | | | that will help with survival or that serious shot. It |
| The first rule of a bomb map is to stick together. | | | | will be worth it in the long run or even to help |
| Have the one carrying the bomb; stay nearer to | | | | distract your enemies. Don't camp in ct base |
| the end than the front so the bomber isn't taken | | | | because they will stay in their base and they will |
| out immediately. Sometimes let the bomber go a | | | | win because they did so.e.g. cs_office try not to |
| separate route from the rest of the team and | | | | stay in the garage. |
| have the rest of the team distract the opposing | | | | Section 4 |
| team. | | | | GUNS |
| Leading them to think the bomber may have | | | | Buy a variety of guns in practices just to see |
| slipped out through another route to the same | | | | how it recoils. Shoot at a wall for a bit to see |
| site. VARY YOUR BOMBSITE. You don't want to | | | | what direction it recoils in and move mouse (or in |
| be too predictable, do you?e.g. de_dust2 try to | | | | most cases) [scroll pad] in the direction that that |
| have most of clan go through tunnels to B. Have | | | | particular gun recoils. Dual Elites recoil up.e.g. By |
| bomber slip out and go short A. Vary from A | | | | using Dual Elites shooting at a wall generally recoils |
| & B and even middle routes. | | | | in an upward fashion. This will help on maps such |
| BOMBMAPS (CT) | | | | as dust2 by taking 3 people with them. |
| Spread out between bombsites. Call as soon as a | | | | RELOADING |
| flash is thrown, or when you see someone. AND | | | | When you have wiped out an enemy and have |
| ALWAYS BUY A DEFUSAL KIT! It can be really | | | | about 13 bullets left in your clip, try not to reload |
| frustrating when you lose a round due to | | | | straight away. When you reload another member |
| forgetting to buy a defusal kit.e.g. de_dust2 2 | | | | will likely pop out and shoot you whilst you reload. |
| should go A, 1 middle and 2 to B. If the opposition | | | | Do as much damage as you can because you |
| goes to long A call it then the rest of team | | | | may weaken your enemy and make him an easy |
| rushes. | | | | target for one of your fellow team-mates.e.g. |
| Section 3 | | | | de_dust2's bombsite B. If an enemy comes |
| Hostage Maps (T) | | | | through the tunnels and you kill him and you |
| Guard the hostages. Run the timer out for as long | | | | reload straight away another enemy is likely to |
| as you can. Make them do the first move. If you | | | | come out straight after. Use what is left in your |
| run out and the counter terrorists come out | | | | clip and then use your pistol. If you miss and your |
| other way, this is bad. You will get $250 just for | | | | both still alive, use your knife, he might try to |
| getting a hostage to follow you! | | | | reload his ak-47 and your running up to him with a |
| When playing on cs_office for example. It being a | | | | knife. He might be dead soon after that, although |
| pistol round and having rescued the hostages your | | | | he might not. But at least you tried. |
| balance is $800 and at next round your score | | | | GUN DISTRIBUTION |
| should be $10,000. If and when this might happen | | | | There should be on a 5 v 5 team. |
| you as the terrorists will be at a serious | | | | |